What happens when you click on a keyframe in the Curve Editor view?

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When you click on a keyframe in the Curve Editor view, it shows options for editing. This interaction allows you to manipulate the selected keyframe in various ways, such as changing its value, adjusting its tangents for smoother transitions, or modifying its interpolation type. This capability is crucial for animators, as it provides precise control over the timing and flow of animations.

The Curve Editor serves as a visual representation of animation curves, where each keyframe corresponds to a specific point in time and value related to the property being animated. By selecting a keyframe, animators gain the ability to finely tune their animations, making adjustments that can enhance the overall quality of the movement or effect being created. This is essential for creating professional-grade animations that require attention to detail and smoothness in transitions.

In contrast, clicking on a keyframe does not inherently delete, copy, or play the animation, as those actions are typically designated for different interactions or tools within the Unity interface.

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